Hosted onhyper.mediavia theHypermedia Protocol

    Seed Hypermedia’s p2p sync is built around identity, trust, and relevance. Because of that, it is fundamentally different from gossip protocols, even if both operate in distributed, peer-to-peer environments.

    1. Gossip spreads widely; Seed sync is narrowly scoped

      Gossip protocols disseminate messages across a broad or semi-broad set of peers using mesh fanout and probabilistic forwarding. They don’t know who specifically should receive the message- only that it should spread. This just allows spam to spread.

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      Seed sync has the opposite goal: replicate resources only to peers with explicit trust or relevance relationships.

      No broadcast. No fanout.

    2. Seed’s propagation graph is identity-defined

      Eligible recipients are known in advance via:

        verified ownership of sites

        trusted contacts (and therefore peers),

          including identity delegation, or

        explicit subscriptions.

      This is directed, bounded, and user-controlled, not emergent or random.

      We should never push content to uninterested or random peers.

    3. Seed does not use epidemic convergence

      Gossip relies on repeated spreading until high-probability coverage is reached. Seed does not perform:

        mesh spreading,

        redundant forwarding of blobs, or,

        probabilistic delivery across the network.

      Our sync should have targeted delivery, not epidemic dissemination.