Case Study: Media Player
Case Study: Media Player
Modeling a media player with play, pause, buffering, and seeking states.
Overview
Media players are a textbook example of state machines — the playback states (playing, paused, buffering, seeking) have clear transitions and guard conditions.
Key Concepts
Playback states: idle → loading → playing → paused → seeking → ended
Guards for seek availability
Parallel states for volume and playback rate
Actors for audio/video element control
Related Pages
Pattern: Data Fetching — Buffering async loading
Pattern: Animations — Animation states
Learn: Actor Model — Actor-based media control
TODO
Add complete media player machine
Add playlist management
Add keyboard shortcut handling
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